Gamification Design of Traditional Chinese Culture Applications Based on FAHP
Abstract
This study focuses on the innovative design of Chinese traditional culture APPs, around the gamification design elements of traditional culture, aiming to improve the user experience of traditional culture APPs and promote the inheritance and innovation of traditional culture. Based on the theme of traditional culture products, user needs and design elements of traditional culture gamification product design are extracted and analyzed through a literature review. Based on the five elements of user experience, a hierarchical index model for evaluating the gamification design of Chinese traditional culture APP was established using Analytic Hierarchy Process (AHP); based on multiple questionnaire evaluations by the expert group, the weight values of each evaluation index were calculated and the importance ranking of each index was determined. Then the fuzzy comprehensive evaluation of each scheme was conducted to select the optimal design scheme. The evaluation results show that several factors that have the greatest influence on the gamification design of traditional culture APP are a clear rule system, achievement incentives for people, and visual design that follows the aesthetics of traditional culture. The design elements at different levels in the traditional culture APP were calculated and compared using fuzzy hierarchical analysis, and the priority ranking of the design elements was derived, which can enable designers to better understand users' design preferences for the traditional culture APP. Meanwhile, the traditional culture APP gamification design evaluation model can help evaluate the user experience of the culture APP and help designers make better decisions.
Keywords: FAHP, Design evaluation, Traditional Chinese culture, Gamification design
DOI: 10.54941/ahfe1001743
Cite this paper
More from this volume
- Tesla Model 3: Impact of Vertical Segmentation on Visual Search Time
- Methods to Promote Increased Usage of Voice Interaction in a Vehicle
- The influence of music on colour preference in vehicle environment
- Design of electric bicycle for take-away delivery based on KANO model and TRIZ Theory
- External Human-machine Interface Design for Automated Vehicles Based on Analytic Hierarchy Process
- User eXperience Heuristics for Geoportals
- User Experience Study on Self-Checkout System of Hypermarkets in Taiwan
- Eliciting potential for positive UX using psychological needs: Towards a user-centered method to identify technologies for UX in the car interior
- Designing a UX Mobile App for Hydration and Sustainability Tracking in Academia
- User Experience and Service Mode of Telecare System with Handheld Devices
- User Experience of Visual Perception for Smart Central Control System
- A User Experience Investigation on Using Augmented Reality Technology for Explaining Step-by-Step Instructions


AHFE Open Access