Aesthetic Computational Model and Experimental Research Based on Seeking the Particle of Image Elements
Abstract
As an important part of interface design, interface layout has attracted more attention. Previous researchers used mathematical methods to explore the relationship between interface layout and user aesthetics in order to quantify users' subjective feelings. However, the current computational aesthetic quantification algorithms generalize the interface elements into rectangular boxes for unified treatment by default. In the interface layout, graphic elements with different shapes will bring users different levels of aesthetic attraction. Therefore, simply "dividing" the interface elements into a series of rectangular blocks for attraction evaluation will affect the objectivity of the results. This paper proposes a computational model based on seeking the particle of image pixels and makes a multivariate linear analysis between the subjective score and the calculated values under the two computational models to explore whether the improved evaluation method is more in line with people's perceptual aesthetics. The calculation method of balance (BM) is taken as an example to verify. In the experiment, six test images are selected, and the number of image pixels and the centroid of pixels are counted with the help of Matlab and other software, which verifies the accuracy and objectivity of the new calculation method to measure the aesthetic layout of interface elements. The results show that the fitting effect between the data obtained by the beauty calculation model based on pixel particles and subjective ratings is better, which is more in line with the user's subjective preferences. Aesthetic calculation is the design trend in the future.
Keywords: computational aesthetics, optimization design, interface design
DOI: 10.54941/ahfe1002880
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