VR Controller Design for Autistic Children and Therapists
Abstract
Intervention training will be beneficial to autistic children when they are entering regular primary schools. The interaction between autistic children and regular children will help autistic children to develop their social skills, motor skills, and learning abilities. VR-based therapeutic games have been proven to have good intervention effects. However, there is currently no VR controllers on the market for children nor therapists. Therefore, this study aims to develop a set of VR controllers that will provide a better experience for children while offering more efficient assistance to therapists. The development of the VR controller adopted many ergonomic methods, such as children’s pain points and their needs. This VR controller development collected user experience experiments results, which improves the overall user experience, increase intervention effectiveness, and provides reference for the future VR controller designs for the autistic children treatments.
Keywords: Ergonomics, Product Design, VR Controller, User Experience Experiments
DOI: 10.54941/ahfe1004809
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