Mixed Reality in Physical Rehabilitation, Opportunities and Challenges
Abstract
Mixed reality has begun to find applications in new areas as hardware, from smart phones to head mounted displays, have become more widespread, powerful and affordable. Research on effectiveness, acceptability and other issues related to the use of these technologies have been carried out in different contexts. While more work remains to be done, it is possible to envision new cross disciplinary applications with the potential to be highly effective. which would not have been possible without results from these different research streams. This paper will examine the use of augmented reality in the context of upper limb rehabilitation. Related research on the perceived accuracy and validity of of augmented (and tangible augmented) reality, integration with external sensors, supporting product-service-systems and customization will be examined. Potential applications to upper limb rehabilitation will be discussed and open issues highlighted.
Keywords: Mixed Reality, Rehabilitation, Assistive Technology
DOI: 10.54941/ahfe1005112
Cite this paper
More from this volume
- Designing products through the lens of the material landscape
- Transitional Learning through Unexpected Objects
- History Lives On: Interdisciplinary Design to Uplift Rural Communities
- Mycography and Biodesign Pedagogy: Concepts and Methods for Creating Living Posters
- Exploration of Service Robot Morphology Through Generative AI Applications
- Applying Pattern Awareness to Human Centered Design and Systems Thinking
- VR-Based Evaluation of Design Elements for Restaurant Service Robots
- Brand Gene-Informed Artificial Intelligence Generated Content (AIGC) for the Styling Design of Motorcycle Headlights
- Exploring Cross-Sensory Perception: the Correlation of Visual and Tactile Sensations in Home Product Materials
- Integrating Causal Layered Analysis into Design: Enhancing User Research for Deeper Insights
- An EV Charging UX Design Exploration for Broader Distribution of Level 2 Charging System with Improved User Experience
- Effective Approaches of Interdisciplinary Collaboration In the Foundation Design Course


AHFE Open Access