Design of Intelligent Accompanying Playsets for ADHD Children under the Concept of STEAM Education
Abstract
Under the education model that promotes independent learning and growth, children's intelligent educational toys have attracted much attention. Purpose of the study ADHD is a common psychological disease that hinders the learning and growth of school-age children, and the current smart companion toys make it challenging to meet the needs of children and parents practically. First, the design principles are summarized based on the design and development process of smart toy market research. Then, we analyze the demand level and psychological level of the dual-user groups of the child-raiser user and the school-age child user sides and determine the classification of the demand attributes of the intelligent accompanying toys for children with ADHD. Finally, the content framework is designed, and the principle and debugging are carried out based on STEAM education. A new intelligent companion product that meets the physiological and psychological development characteristics of ADHD children and focuses on the needs of dual users is designed. The product design model is constructed and the design strategy is refined from theme setting, emotional interaction, and appearance shaping, which provides a reference for the design of intelligent companion toys for children with ADHD.
Keywords: Adhd, Children'S Company, Parent-Child Interaction, Smart Toys, Dual Users
DOI: 10.54941/ahfe1005400
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