A Model of Self-directed Learning Platform for College Students Based on User Experience Elements
Abstract
With the comprehensive development of the Internet, a plethora of new products continue to emerge. Among these, online education products, serving as crucial tools for knowledge acquisition in the information age, have garnered significant public attention. This article delves into the present state of college students' engagement in online education, with a specific emphasis on the design strategy of self-directed learning platforms within online educational products. By delving into the theoretical underpinnings of the learning process and executing a qualitative analysis of users through Kahle's concept of the list of value (LOV), we have obtained the design model of the self-directed learning platform. Furthermore, we scrutinize and probe into the platform's requirement, function, behavior, structure, and form from a user experience standpoint, culminating in a design model for self-directed learning platforms. And combined with Choudary's platform canvas, the platform architecture of the self-directed learning platform was analyzed. Lastly, we analyzed several typical products, offering invaluable insights for future product development.
Keywords: university students, self-directed learning platforms, design model, user experience
DOI: 10.54941/ahfe1005456
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