Creating a Lightweight Unity Interaction Package.
Open Access
Article
Conference Proceedings
Authors: Lisa Rebenitsch, Muhammad Shaharyar, Diego Akantuge, Minati Alphonso
Abstract
This project proposes a lightweight interaction system for VR in the Unity game engine. The Unity VR start up project is ~2GB in size upon creation, while our proposed system is currently ~350MB. It also shrink the needed components by half, while still support most of the same functionality of Unity XR Toolkit. The new system is designed with the goals of supporting non-coders while allowing extensions for coders and following well established GUI event paradigms for familiarity. The project currently focuses on grab base interactions and navigation.
Keywords: Virtual Reality, Interface Development, Toolkit, Unity, Systems Engineering
DOI: 10.54941/ahfe1006903
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