Virtual learning environment applying digital narratives methodology

Open Access
Conference Proceedings
Authors: Cesar GuevaraJuan Paredes

Abstract: The world in recent times has experienced an unprecedented advance in the development of Information and Communication Technologies (ICT), as indicated by United Nations Organization (UN) in 2019. The UN highlights that the influence of new digital technologies has transformed society, reaching more than 50% of the world's population in the last 20 years. In this context, education as a key piece in the development of society, must become a benchmark when innovating its teaching processes, with the purpose of reaching more and more segments of the population with affordable technological tools that provide quality educational processes. Thus, virtual learning environments (VLE) have become spaces where it has been possible to move the classroom to virtual world. This technology has introduced new methodologies, interactive material, and various ways of presenting information. This study proposes the development of a virtual learning environment as a space to study the topic of internal combustion engines, applying digital narratives methodology. Through bibliographic and documentary research, it has been found that this strategy fosters various capacities in students, based on visual and auditory stimulation, facilitating learning and retention of information. For the development of the virtual classroom, the theme will focus on the theoretical study of the internal combustion engine operating cycle. To accomplish this, the Moodle platform has been used, considering it the most suitable because its design provides both students and teachers with a personalized, robust, and safe environment. The functionalities of the virtual classroom will consist of providing the student with a visually attractive space both in structure and content. For this, there will be tools, Moodle environment typical activities and others that are available online, which facilitate the creation of educational content. The proposed prototype seeks to become a space that complements the work developed in conventional learning. Thus, the contents of the virtual classroom are intended to bring the student closer to the subject to be developed in class and afterwards consolidate what has been learned. With this, it is expected to improve academic performance through constant motivation towards the study of the subject, also contributing to collaborative work before, during and after face-to-face sessions.

Keywords: Virtual Learning, Environment, Digital Narratives

DOI: 10.54941/ahfe1001128

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