Evaluation of interface interaction efficiency of industrial design education based on virtual reality

Open Access
Conference Proceedings
Authors: Yining XingWenyu WuZhijie XiaChengqi Xue

Abstract: Virtual technology is more and more widely used in various fields, such as medical treatment, military, entertainment, education and so on. However, Virtual Reality (VR) has not been well applied in education, especially for industrial design, which requires multidimensional perception system and advanced interaction technology to achieve more interactive efficiency and learning effect. The purpose of this paper is to study the effect of VR on the efficiency of classroom interaction in industrial design and to predict its application prospects. By collecting and quantifying the user's attitude and feelings through the Likert scale and semantic differential method to design questionnaire, the paper analyzes the classroom learning effect of applying VR. Then uses Kano model to predict the necessity of applying VR to promote the interaction efficiency of educational interface based on several learning characteristics of industrial design classroom. Data analysis based on 132 survey volumes shows that users are more expected to integrate VR in the classroom, especially the understanding and memoryability of the classroom interface. However, Kano model shows that application of VR is still not necessary. Therefore, it is necessary to adapt to the new visual interaction mode according to the changes in learning styles, which will bring convenience to design education.

Keywords: Virtual Reality, Industrial Design Education, Interface Visualization, Interaction efficiency, Kano model

DOI: 10.54941/ahfe1001960

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