Designing for Emotion: An Action Research Approach to Enhancing Student Engagement in Communication Design
Abstract
Emotions are needed for human contact, which includes such essentials as conversation, getting folk into channels, communication design and education. Students often encounter problems from assignments requiring outstanding creativity and problem-solving skills. For many people, it can still prove challenging to have their emotional needs met; however, if they lack motivation and engagement, higher learning becomes less pleasant. Feelings which may lead to a loss of productivity in studies? Negative, such as anxiety, boredom, irritability and weariness. Educators concentrate more on conveying academic content without genuine concern for students' emotional state. This is a significant reason they need more motivation and engagement. Creating design that evoke emotions frameworks aim to do precisely this; ensuring that products and services have characteristics that raise their users' emotional levels. The result can be increased engagement. The thesis aims to explore these issues in intersectional study, given the fact that further reduced numbers of students are being enrolled in hitherto highly regarded majority-offering directorates.
Keywords: Emotions, Communication Design Education, Emotion-centred Design, Action Research Methodology, Student Engagement
DOI: 10.54941/ahfe1004969
Cite this paper
More from this volume
- Field-of-View Studies for Stereo Interactions
- Reinventing the Virtual Museum Post-Pandemic: An Audience-Centric Approach to Enhancing Virtual Exhibitions of Intangible Cultural Heritage
- Weaving Cities through Culture: A Renewal Design on the Hangzhou Imperial Ancestral Temple Market's Revitalization
- Visual Pictures and Digital Technologies in the Digital Anthropocene: Development, Analysis, and Critical Reflection
- The Development of a Care Assistive Device Based on Design Thinking: An Examination of Interview Methods by Visualizing Ideas Using Sketches
- Exploring the Healing Potential of Tie-dye Art Therapy Using a Younger Generation of College Students' Workshop as an Example
- The Exploration of Puzzle Design in Advertising Images
- Application of Virtual Technology in the Renovation of Ancient architectures Based on Kano Model: The Example of Yongtai Ningyuanzhuang
- Human Factors Design Study for Home Beer-Brewing Machine in Residential Space: focused on In-depth Interviews of South Korean MZ Generation
- Teaching Reform Practice Empowered by Digital Technology in Local Intangible Cultural Heritage Aesthetic Education Courses
- Enhancing public engagement and awareness: An analysis of internet meme posts usage by Indian police departments on Instagram
- Exploring the Impact of Packaging Information on Consumer Purchase Decision


AHFE Open Access