Unveiling Decision-Making Dynamics through Wearable Sensors in Business Simulation Games: A survey

Open Access
Article
Conference Proceedings
Authors: Christoph SzedlakBert LeyendeckerRalf Woll

Abstract: Stress is a psychophysiological reaction to events or demands within business simulation games, necessitating the use of sensors for measurement. This article is grounded in a literature analysis of stress measurement in on-field settings, aiming to extrapolate methodologies for application in business simulation games. Specifically, the study derives selection criteria for wearables in business simulation game scenarios from the limitations and challenges associated with reliable stress measurement. The findings contribute valuable insights into the adaptation of stress measurement methods to the unique context of business simulation games, discussing ethical considerations.

Keywords: Business Simulation, Wearable Sensors, Mental Stress Detection

DOI: 10.54941/ahfe1005049

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